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Viewing 1 - 9 of 9 results
Oct
11th
2015

Generic Not Dead Post · 4:21pm Oct 11th, 2015

I'm currently making a mod for Crusader Kings II. It's not a real total conversion (I've heard that a whole team has tried / is trying to do that, and they've been at it for years already... so that'd be too much for me); just adding new alicorn-worshipping religions to the Charlemagne starting date, and all the stuff that goes with having new religions (holidays, special events, etc).
Also, an artifact system for creating and finding (and losing) magic weapons.

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Report Valikdu · 316 views · #crusader kings II #mod
Aug
14th
2016

Working on The New Gods now · 11:10pm Aug 14th, 2016

For real. I think.

Of course, I'll have to go through everything and change things around again come 25th... well, have to get working anyway.

Jun
24th
2016

The New Gods - updated map · 7:37am Jun 24th, 2016

I've decided to put the cult of Sombra in Scandinavia (into most of Finland and Norway). For challenge, I think I'll make the remaining Germanics reformed, with Harald Wartooth as the fylkir.

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Sep
9th
2016

The New Gods - report, 09.09.16 · 1:49pm Sep 9th, 2016

I've made an apocalyptic event chain. If one side (Harmony/Nightmare) is about to wipe the other out, the endangered one's religious head may plead to their divine patron. Then, serious shit may go down. I'll have to put some pathos into the flavor texts.
So fortunate that The Reaper's Due includes a depopulation mechanic :pinkiecrazy:

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May
23rd
2016

Some... week. · 12:25am May 23rd, 2016

Began nicely, with all the new games I got to play. Didn't last, though.

On Thursday, our elder cat has left us. She's been with our family for... I don't even remember how many years exactly, she's just always been there. 13 years? Maybe 14? Spent most of the day crying, then getting drunk, then crying when drunk. I haven't done either of those things for years prior. Yes, losing important things feels very bad.

Restarting real work on the Crusader Kings mod now. I'll report as it goes.

Jun
25th
2016

The New Gods - a holy site holding · 8:47pm Jun 25th, 2016

One of the main holy site holdings, with the special buildings. A reformed owner will be able to rebuild all those ruins.

May
30th
2016

Working. · 4:00pm May 30th, 2016

I'm gonna present an updated version of the Crusader Kings II map (with the new religions) as soon as I fill in the localization text.

Also, I've made a video walkthrough for the Sunrider expantion.

May
12th
2016

Desolation 1.1 · 1:30pm May 12th, 2016

Same fixes as in FiM 4.1. I've tested several animals that became "historical" (that is, killed citizens and got a name for it): they were butchered normally, with meat and glob-materials working as intended. I've added in the Witch, too.

I will definitely work on CKII now.

May
4th
2018

Random Funny Thing · 2:05am May 4th, 2018

I'm having a good night tonight, and just saw something pony-related that cracked me up repeatedly, so I thought I'd share it. It's not new, but it's new to me, and mayhaps you'll find it as funny as I did.

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Viewing 1 - 9 of 9 results